Defensive Midfield and She Is Also on the Draw Circle
Girls Lacrosse - An Overview
Girls lacrosse is a non-contact game played past 12 players: a goalkeeper, four defenders, iv attackers, and 3 midfielders. Vii field players may cantankerous the restraining line into the defense force or set on ends of the field and four stay behind, not including the goalkeeper. The object of the game is to shoot the ball into the opponent's goal. The team scoring the most goals wins.
Girls and womens lacrosse begins with a draw, which is taken past the middle position. The ball is placed between 2 horizontally held crosses (sticks), placed back-to-back, at the centre of the field. At the sound of the whistle, the brawl is flung into the air as the crosses are pulled up and abroad. The sticks must come upward over the players' head. A draw is used to start each half and later each goal, and information technology takes place at the center of the field. Only v players from each team are permitted between restraining lines at the time of the draw. Once the signal for the draw occurs, the players backside each restraining line may cross over.
The collegiate game is 60 minutes long, with each one-half being 30 minutes. The high school girls game is fifty minutes long, with each one-half being 25 minutes. In both collegiate and high school play, teams are immune two timeouts per game, only after a goal. The restraining line, a solid line 30 yards up field from each goal, extends beyond the width of the field. Solid/difficult boundaries were added to the game in 2006. Full length can be from 110 to 140 yards, while full width can be from 60 to seventy yards. There must ever be at least 10 yards of space between the goal line and the end line at each end of the field. At that place is a circle in the eye of the field where the draw occurs. Two arcs are marked from the center of the goal line. The 8-meter arc with hash marks four meters away from each other bisect the arc. The 12-meter fan runs out from the goal line extended. Substitution surface area, used by both teams, is in front of the scorer's tabular array and is indicated by 2 hash marks placed 5 yards on either side of the midfield line.
Seven attacking players but are allowed over the restraining line in their offensive terminate and only eight defenders are immune over the line in their defensive stop. The additional defender is the goalkeeper. Players may exchange places during play, but the histrion should have both anxiety over the line before the teammate enters.
Field players may pass, take hold of or run with the ball in their crosse. A player may proceeds possession of the ball by dislodging it from an opponent's crosse with a bank check. A controlled check (crosse to crosse contact) is an effort to knock the ball free. No player may achieve across an opponent's trunk to check the handle of a crosse when she is even with or behind that opponent. A player may not protect the ball in her crosse past cradling so shut to her body or face so every bit to brand a legal, rubber check impossible for the opponent.
When a whistle blows, all players must cease in place. Rough checks, and contact to the torso with the crosse or body, are non allowed, however, incidental torso contact may occur. All legal checks must be directed away from the player with the ball and cannot come within a 7" sphere of the head. No player is allowed to bear upon the ball with her easily except the goalkeeper when she is within the goal circle. A change of possession may occur if a player gains a distinct advantage by playing the ball off her body.
Fouls are categorized every bit major or minor, and the penalty for fouls is a "free position." For major fouls, the offending role player is placed four meters behind the player taking the free position. For a minor foul, the offending histrion is placed iv meters off, in the direction from which she approached her opponent before committing the foul, and play is resumed.
When a small-scale foul is committed in the 12-meter fan, the actor with the ball has an indirect free position, in which case the histrion must pass first or be checked by an opponent before the squad may shoot.
A tedious whistle occurs when the offense has entered the critical scoring surface area and is on a scoring play and the defence force has committed a major foul. A flag is displayed in the air merely no whistle is sounded so that the offense has an opportunity to score a goal. If the offense is capable of getting a shot off, the flag is withdrawn. A whistle is blown when a goal is scored or the scoring opportunity is over. An immediate whistle is blown when a major foul, obstruction or shooting space occurs, which jeopardizes the rubber of a player.
The Youth Council of US Lacrosse has adopted rules forgirls youth play. To get a complete copy of the rules for girls' lacrosse, please visit theUS Lacrosse online store.
FIELD POSITIONS
MIDFIELD:
Center: The center's responsibleness is to control the draw and play both defence and set on. She should have speed and endurance.
Midfielders: The midfielders (middies) are responsible for transitioning the brawl from defense to attack and for slowing the opposing team'south transition. Middies should have speed and endurance and be ready to receive the ball from the defense and run or laissez passer the ball.
Attack:
Starting time Home: The kickoff home'due south responsibility is to score. Located in front of the goal, the first domicile must continually cut toward the goal for a shot, or cut abroad from the goal to make room for another thespian. She should have splendid stick work.
Second Dwelling: The second home is considered the playmaker. She should exist able to shoot well from every angle and distance from the goal.
Tertiary Home: The third home'south responsibility is to transition the ball from defence to attack. She should exist able to feed the ball to other players and fill in fly areas.
Attack Wing: The attack wing is responsible for bringing the ball into the attack area. She plays like a middie merely cannot play on the defensive finish. She helps the middies transition the ball from defense to attack. Wings should have speed and endurance and be set to receive the brawl from the defense force and run or pass to the attack. They may also be involved in the first line of defense.
THE DEFENSE:
Goalkeeper: The goalkeeper'south leads the defence. Her primary responsibility is to protect the goal. She too directs the other defensive players and communicates the opponent's movements to her team. She should have good stick work, backbone, and confidence.
Bespeak: The point's responsibility is to mark beginning home. She should exist able to stick check and look to intercept passes.
Coverpoint: The coverpoint'southward responsibility is to marker second home. She should be able to receive clears, run fast and have good footwork.
Third Human: The third human's responsibility is to mark tertiary home. She should be able to intercept passes, clear the ball, run fast and accept good footwork.
Defense Wing: The defense wing is responsible for marking the attack wings. She plays like a middie but cannot play on the attack end. She helps the middies boring the opponent'south transition from defense to attack. Wings should have speed and endurance and be ready to be the first line of defense. They may besides be involved in the transition to attack.
Glossary of Terms in the Game
Box:
An area between the ii team benches used to hold players who have been served with penalties, and through which substitutions "on the fly" are permitted directly from the sideline onto the field.
Bank check-Up:
A call given by the goalie to tell each defender to find his mark and call out her number.
Clearing or Transition:
Running or passing the brawl from the defensive half of the field to the offensive half of the field.
Crease:
A circle effectually the goal into which only defensive players (usually merely the goalie) may enter. Defensive players may not have the ball into the crease.
Crosse (stick):
The equipment used to throw, take hold of and carry the ball.
Depict:
A technique used to put the ball in play at the offset of each half, or later on a goal is scored. The players stand up together in the eye of the field and the brawl is placed between their crosses. On the whistle, the ball must be thrown above the heads of the players.
Fast-Interruption:
A transition scoring opportunity in which the criminal offense has at least a i-player reward.
Ground Brawl:
A loose ball on the playing field.
Handle (shaft):
An aluminum, wooden or composite pole connected to the head of the crosse.
Head:
The plastic or wood part of the stick connected to the handle used to grab, throw and shoot.
Restraining Line:
The lines which define the field of play into three sections.
On-The-Wing Substitution:
A substitution made during play.
Pick:
An offensive maneuver in which a stationary player attempts to block the path of a defender guarding another offensive actor.
Slow Whistle:
If a histrion commits a foul and an offended player may be disadvantaged past the immediate suspension of play, the official shall display a yellow flag in her hand and withhold the whistle until such time as the situation of advantage, gained or lost, has been completed.
Pocket:
The strung part of the head of the stick which holds the ball.
Riding:
The act of trying to prevent a team from clearing the brawl from their defensive terminate to their offensive end of the field.
Release:
The term used by an official to notify a penalized role player in the box that she may re-enter the game occurs at the determination at a fourth dimension-serving penalty.
Unsettled Situation:
Whatever situation in which the defense is non positioned correctly, usually due to a loose brawl or broken clear.
Source: http://www.champaignlacrosse.com/app/Page/?n=162763&snid=&org=champaignlacrosse.com
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